Starting Town NPC
[Mystery Booster 2 Playtest Cards ]

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    Set: Mystery Booster 2 Playtest Cards
    Type: Creature — Human Peasant
    Rarity: Common
    Cost: {2}{G}
    Each creature card in your hand has a {1}{G} Adventure sorcery named Fetch Herbs with "You gain 2 life." (You may cast it as the Adventure for {1}{G}. Then exile it, and you may cast the creature later from exile.)
    Each creature card you cast from exile enters the battlefield with an additional +1/+1 counter on it.
    TEST CARD - Not for constructed play

    Non Foil Prices

    NM-Mint - $0.30
    Lightly Played - $0.30
    Moderately Played - $0.20
    Heavily Played - $0.20
    Damaged - $0.20
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