GO TO JAIL
[Unstable ]

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    Set: Unstable
    Type: Enchantment
    Rarity: Common
    Cost: {W}
    When GO TO JAIL enters the battlefield, exile target creature an opponent controls until GO TO JAIL leaves the battlefield.
    At the beginning of the upkeep of the exiled card's owner, that player rolls two six-sided dice. If they roll doubles, sacrifice GO TO JAIL.

    Non Foil Prices

    NM-Mint - $0.10
    Lightly Played - $0.10
    Moderately Played - $0.10
    Heavily Played - $0.10
    Damaged - $0.10

    Foil Prices

    NM-Mint Foil - $0.90
    Lightly Played Foil - $0.80
    Moderately Played Foil - $0.70
    Heavily Played Foil - $0.60
    Damaged Foil - $0.50
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