Creature — Human Rogue Werewolf Creature — Werewolf
Rarity:
Rare
Cost:
{2}{R}
{2}{R}
Haste At the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit.
Whenever a Werewolf enters the battlefield under your control, you may transform it. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha.