Creature — Human Scout Werewolf Creature — Werewolf
Rarity:
Uncommon
Cost:
{1}{R}{R}
{1}{R}{R}
At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider.
Attacking creatures you control get +1/+0 and have trample. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker.